WERE: Ch2 - Korvosa: Fortunes Beware

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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Gweyn » Wed Jul 13, 2011 12:52 pm

Gweyn’s muzzle wrinkled in utter disgust, her long canine ears pinning back against her skull.

The stench was nearly sickening, especially to someone with an enhanced sense of smell. She shook herself, as if throwing water off her coat.

She glanced around the room, figuring they could search the contents of the cabinet and desk more thoroughly once they had killed the rogues.

Once more, she tried to be stealthy as she followed Narissa inside. However, she made a significant amount of noise, just as before.

spoiler: show
Standard action: Stealth - 1d20+7=10
Move action: to Q7.
Free action: None.

Current AC: 26
Current HP: 31/31
Current Weapon in Hand: None.
Conditions in effect: DR 10/Silver
Arcane Pool: 4/4 remaining
Spells Cast Today: 1st level, 4 out of 4 remaining.
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Narissa » Wed Jul 13, 2011 11:51 pm

Narissa wrinkles her nose as well. The stench is pretty bad.

She moves along the trough and almost loses her footing the floor is so slippery right there. She carefully moves towards the other door to see if the last entrance to the fishery will be located in the room the chutes lead to.

spoiler: show
Move to P6; Stealth 12+10=22
Balance DC10 check; Acrobatics 9+8=17
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Visara » Thu Jul 14, 2011 4:19 pm

Visara follows her sisters into the next room, much more quietly than she had been before. She manages to slip behind the trough of water with ease, and takes up a position behind Narissa. Figuring that the next door is locked, the redhead nods to Narissa to unlock it.



spoiler: show
Acrobatics Check: 1d20+2=22
Move Action: Move to Q6 and Stealth: 1d20+7=22
Standard Action:

Current AC: 23
Current HP: 28/28
Current Weapon in Hand: greatsword
Conditions in effect:
rage: 7 of 7 rounds remaining
Dragon breath: 1/1 remaining for day
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Narissa » Thu Jul 14, 2011 9:51 pm

Narissa creeps forward and begins working on the lock. With a satisfying click, the catch in undone. She thinks she hears movement from the other side and puts her tools away to free up her hand.

She signals her sisters to get ready before she opens the door.

spoiler: show
Free Action: Perception 9+8=17
Move Action: Move to O6; Stealth 16+10=26
Standard Action: Take 10 on Open Lock DC20 check passed; Put tools away afterward

Current AC: 19 (20 with Buckler)
Current HP: 30/30
Current Weapon in Hand: Ranseur
Conditions in effect: DR5/Magic & Spell Resistance 14
Combat Reflexes

Darkness: 3/3 remaining
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Visara » Fri Jul 15, 2011 6:00 am

Realizing that she has better speed than her fellow sisters, Visara takes a step backwards and motions Gweyn forward to be behind Narissa. At least this way, Gweyn can get into the quick of things faster.

spoiler: show
Move Action: 5ft step to Q6 to allow Gweyn to pass
Standard Action:

Current AC: 23
Current HP: 28/28
Current Weapon in Hand: greatsword
Conditions in effect:
rage: 7 of 7 rounds remaining
Dragon breath: 1/1 remaining for day
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Gweyn » Fri Jul 15, 2011 2:27 pm

Gweyn nodded to acknowledge Narissa’s signal to be ready, and Visara’s gesture to move past her to just behind Narissa.

First Gweyn got down on all fours to walk carefully past the slippery spot on the floor, not wanting to slip and make a lot of noise. Then she rose and made her arcane preparations, first imbuing her rapier with magical potency, then casting the glimmering shielding spell.

The spell snapped into place around her body, then faded from view, though she knew it would continue to protect her.

Once her preparations were complete, she nodded at Narissa to proceed.

spoiler: show
Standard action: Acrobatics - 1d20+4=18
Move action: to P6.
Free action: None.

Take as many turns needed to do the following: spend 1 point from Arcane Pool to grant +1 to rapier, cast shield, draw rapier.

Current AC: 26
Current HP: 31/31
Current Weapon in Hand: None.
Conditions in effect: DR 10/Silver, Shield, +1 to hit and damage from Arcane Pool.
Arcane Pool: 3/4 remaining
Spells Cast Today: 1st level, 3 out of 4 remaining.
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby PMiller » Fri Jul 15, 2011 5:56 pm

As the door opens a dog barks and growls, and people start stirring.

Wooden catwalks to the north and south allow access to the floor below. The floor looks slick with seawater, bits of seaweed, and fish blood—the air is thick with the accompanying scent and the floor down there is only five feet above the river underneath. An open bay to the south allows direct access to the sloppy, muddy water.

On the west side of the wall between the catwalks stands an immense ten-foot-tall wooden vat, its sides caked and waterproofed with tar. Inside is a foul-looking mixture of chum, seawater, and who knows what else that flows in from the trough in the room above.

To the east are stacked many barrels and crates, each marked in paint with a fish. I looks like hammocks hang from under the catwalks, each with its own
ratty blanket and pillow. Narissa can see two teenage boys scrambling to get out of their hammocks below the southern catwalk. There are more out of sight from the sounds of things, but she cannot see them from her position in the doorway.

spoiler: show
** Combat Round 1 **
Everyone is aware, but most do not have LOS.

Initiative:
Narissa <--
Lamb1
Visara
Gweyn
Lamb2
Guard Dog

Image

Party Status:
Code: Select all
Narissa:    30/30 HP remaining; DR5/Magic
Visara:     28/28 HP remaining
Gweyn:      28/28 HP remaining; DR10/Silver

Gweyn Spells Cast: 3/4 1st Level remain; Shield +4AC (1/30 rounds)
Gweyn Arcane Pool: 3/4 remaining
Visara's Rage Rounds Used: 0/7

Enemy Status:
Code: Select all
Guard Dog (AC13 (12ff)/HP6):
Lamb1 (AC15 (12ff)/HP6):
Lamb2 (AC15 (12ff)/HP6):
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Narissa » Fri Jul 15, 2011 7:12 pm

Narissa's wings snap out into existence as she leaps through the door into the center of the room, making for one of the teenage pickpockets trying to get out of a hammock. She sees there are six more of the urchins trying to get out of bed, all from under the catwalks where she could not see them before.

With a wicked smile, she licks her lips and calls out, "Good morning, boys. I have come to take your virginity, fucking all eight of you by myself if I must. Welcome to your final orgy."

She puts the bladed point of her polearm through the face of the quickest to react. Ripping the ranseur back out, the inert body tumbles off balance and flops to the floor from the hammock. Now dead.

spoiler: show
Free Action: Talking
Move Action: Move to L12, Flying 10ft elevation
Standard Action: Attack Lamb 1; 4+9=13 for 18 damage

Current AC: 19 (20 with Buckler)
Current HP: 30/30
Current Weapon in Hand: Ranseur
Conditions in effect: DR5/Magic & Spell Resistance 14
Combat Reflexes

Darkness: 3/3 remaining
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby PMiller » Sat Jul 16, 2011 3:31 am

The lower floor of the fishery is full of Gaedren's Lamm's Lambs, the teenage pickpockets and thieves that he has recruited and trained. Despite being covered by the winged woman's polearm, the urchins have no choice but to try and get to their feet from their hammocks.

The first was reckless and paid the price with a wicked slash opening up his belly. The next two tried to be defensive hoping that the winged bitch cannot get them all. But, it still made no difference as the ranseur sliced and stabbed deeply. All three Lambs lay sprawled on the floor bleeding and dying.

The two underneath the catwalk by the large vat get to their feet and make their way closer to getting out from behind cover, daggers in hand.

spoiler: show
** Combat Round 1 **
Everyone is aware, but most do not have LOS.
Lamb7 & Lamb8 Have Improved cover from ranged attacks due to being UNDER the catwalk and behind the vat
The dog is on the stairs.
Narissa 3/4 AoOs rolled 25 & 13dmg, 28 & 10 dmg, 28 & 11 dmg

Initiative:
Narissa
Lamb4- Dying
Lamb7
Lamb8
Lamb6- Dying
Lamb5- Dying
Lamb1 -Dead
Visara <--
Gweyn
Lamb3
Lamb2
Guard Dog

Image

Party Status:
Code: Select all
Narissa:    30/30 HP remaining; DR5/Magic
Visara:     28/28 HP remaining
Gweyn:      28/28 HP remaining; DR10/Silver

Gweyn Spells Cast: 3/4 1st Level remain; Shield +4AC (1/30 rounds)
Gweyn Arcane Pool: 3/4 remaining
Visara's Rage Rounds Used: 0/7

Enemy Status:
Code: Select all
Guard Dog (AC13 (12ff)/HP6):
Lamb1 (AC15/HP6): 19 dmg; Dead
Lamb2 (AC15 (12ff)/HP6):
Lamb3 (AC15 (12ff)/HP6):
Lamb4 (AC15/HP6): 13 dmg; Unconscious & Dying
Lamb5 (AC15/HP6): 11 dmg; Unconscious & Dying
Lamb6 (AC15/HP6): 10 dmg; Unconscious & Dying
Lamb7 (AC15/HP6):
Lamb8 (AC15/HP6):
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Visara » Sat Jul 16, 2011 2:31 pm

"Clear the stairs if you can," Visara says to Gweyn as she decides to delay moving into the bigger room. Hopefully, her sister can clear the stairs allowing the redheaded barbarian to get further into the room and engage other enemies.



spoiler: show
Delay until after Gweyn
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Gweyn » Sat Jul 16, 2011 6:40 pm

Gweyn felt worse about the idea of killing a dog than the idea of killing the human teenagers. Yet the dog was the only creature on the stairs.

Her snarl matched the dog’s as she stepped forward, muzzle curling to bare sharp, pointed teeth. Gweyn stabbed her rapier through the air, neatly skewering the dog through the chest and dropping it to the catwalk floorboards.

spoiler: show
Move action: to L6.
Standard action: Attack dog - 1d20+7=23
Damage - 1d6+3=9
Free action: None.

Current AC: 26 (touch 18/ff 22)
Current HP: 29/29
Current Weapon in Hand: Rapier.
Conditions in effect: DR 10/Silver, Shield, +1 to hit and damage from Arcane Pool.
Arcane Pool: 5/6 remaining
Spells Cast Today: 1st level, 3 out of 4 remaining.
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby PMiller » Sun Jul 17, 2011 12:05 am

The dog goes down with a whimper, bleeding out.

From where she is at, she can see the two thieves under the catwalk, between the boards. But the large vat is blocking her from seeing what is going on in the vicinity of Narissa.

spoiler: show
** Combat Round 1 **
Everyone is aware, but most do not have LOS.
Lamb7 & Lamb8 Have Improved cover from ranged attacks due to being UNDER the catwalk and behind the vat
Narissa 3/4 AoOs used

Initiative:
Narissa
Lamb4- Dying
Lamb7
Lamb8
Lamb6- Dying
Lamb5- Dying
Lamb1 -Dead
Gweyn
Visara <--
Lamb3
Lamb2
Guard Dog- Dying

Image

Party Status:
Code: Select all
Narissa:    30/30 HP remaining; DR5/Magic
Visara:     28/28 HP remaining
Gweyn:      28/28 HP remaining; DR10/Silver

Gweyn Spells Cast: 3/4 1st Level remain; Shield +4AC (1/30 rounds)
Gweyn Arcane Pool: 3/4 remaining
Visara's Rage Rounds Used: 0/7

Enemy Status:
Code: Select all
Guard Dog (AC13/HP6): 9 dmg; Unconscious & Dying
Lamb1 (AC15/HP6): 19 dmg; Dead
Lamb2 (AC15 (12ff)/HP6):
Lamb3 (AC15 (12ff)/HP6):
Lamb4 (AC15/HP6): 13 dmg; Unconscious & Dying
Lamb5 (AC15/HP6): 11 dmg; Unconscious & Dying
Lamb6 (AC15/HP6): 10 dmg; Unconscious & Dying
Lamb7 (AC15/HP6):
Lamb8 (AC15/HP6):
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Visara » Mon Jul 18, 2011 2:07 pm

Once Gweyn clears the stairs of the guard dog, Visara rushes into the room, and down the stairs. The redhead quickly double's back on the stairs, confronting the two teenagers underneath the stairs. "Rise and shine boys! Try to last!" the barbarian shouts. Visara whips her blade out at the nearest boy, almost missing, but still managing to take his head off.


spoiler: show
Move Action: move to k7
Standard Action: attack lamb 7, 1d20+10=29, 2d6+10+1=19, crit unconfirmed.

Current AC: 23
Current HP: 28/28
Current Weapon in Hand: greatsword
Conditions in effect:
rage: 7 of 7 rounds remaining
Dragon breath: 1/1 remaining for day
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby PMiller » Tue Jul 19, 2011 6:05 am

Visara's wake up call rings through the fishery.

The last two thieves near the winged woman manage to roll out of their hammocks and reach their feet by being on the best defensive postures. The ranseur misses by a hair's breadth. One moves closer to the underside of the catwalk taking cover from her flying and the support post. The other moves out from underneath the catwalk.

spoiler: show
** Combat Round 2 **
Everyone is aware, but most do not have LOS.
Lamb8 has Improved cover from ranged attacks due to being UNDER the catwalk and behind the vat
Lamb2 has cover from the catwalk and a support post
Narissa missed her last AoO

Initiative:
Narissa <--
Lamb4- Dying
Lamb8
Lamb6- Dying
Lamb5- Dying
Gweyn
Visara
Lamb3
Lamb2
Guard Dog- Dying

Image

Party Status:
Code: Select all
Narissa:    30/30 HP remaining; DR5/Magic
Visara:     28/28 HP remaining
Gweyn:      28/28 HP remaining; DR10/Silver

Gweyn Spells Cast: 3/4 1st Level remain; Shield +4AC (1/30 rounds)
Gweyn Arcane Pool: 3/4 remaining
Visara's Rage Rounds Used: 0/7

Enemy Status:
Code: Select all
Guard Dog (AC13/HP6): 10 dmg; Unconscious & Dying
Lamb1 (AC15/HP6): 19 dmg; Dead
Lamb2 (AC15 (12ff)/HP6):
Lamb3 (AC15 (12ff)/HP6):
Lamb4 (AC15/HP6): 13 dmg; Unconscious & Dying
Lamb5 (AC15/HP6): 11 dmg; Unconscious & Dying
Lamb6 (AC15/HP6): 10 dmg; Unconscious & Dying
Lamb7 (AC15/HP6): 19 dmg; Dead
Lamb8 (AC15/HP6):
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Re: WERE: Ch2 - Korvosa: Fortunes Beware

Postby Narissa » Tue Jul 19, 2011 6:12 am

Narissa is unconcerned that the last two were able to get out of their hammocks. She hovers in place and stabs out at the one trying to hide under the stairs of the catwalk, leaving the exposed one for Visara to play with.

In her low sultry tone she coos, "You cannot hide from me, little boy. My shaft will still find you."

Despite his cover, her ranseur still catches the pickpocket in the leg, opening a large gash that severed tendons, muscles and an artery.

spoiler: show
Free Action: Talking
Move Action: Hover in place, Flying 10ft elevation
Standard Action: Attack Lamb 2; 17+9=26 for 11 damage

Current AC: 19 (20 with Buckler)
Current HP: 30/30
Current Weapon in Hand: Ranseur
Conditions in effect: DR5/Magic & Spell Resistance 14
Combat Reflexes

Darkness: 3/3 remaining
The Fallen Angel: Narissa
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